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An experiment with GOAP AI.
Creature Feature is a group project aimed at experimenting with Goal Oriented Action Planning in combination with pathfinding and custom terrain/biome generation within Unity.
I created the Lava biome and all of the assets contained within it.
Project Details:


Project Type:
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Group Project
Project Release Status:
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Released
Roles Within Project:
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Programmer
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GOAP AI programming.
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Procedural terrain generation.
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Pathfinding.
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Save and Load Mechanics.
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